Bangle

Abilities Needed

 

1 Ability Required

Seeker's Bangle HP+5% or HP+10%
Magic Bangle MP+5% or MP+10%
Pearl Bangle Mag Def+3% or Mag Def+5%
Metal Bangle Defence+3% or Defence+5%
Tough Bangle HP+20% or HP+30%
Sorcery Bangle MP+20% or MP+30%
Onyx Bangle MagDef+10% or MagDef+20%
Silver Bangle Def+10% or Def+20%
NulFrost Bangle SOS NulFrost
NulShock Bangle SOS NulShock
NulBlaze Bangle SOS NulBlaze
NulTide Bangle SOS NulTide
Blue Bangle Waterproof or Water Ward
Yellow Bangle Lighteningproof or Lightening Ward
White Bangle Iceproof or Ice Ward
Red Bangle Fireproof or Fire Ward
Bright Bangle Darkproof or Dark Ward
Echo Bangle Silenceproof or Silence Ward
Alert Bangle Sleepproof or Sleep Ward
Serum Bangle Poisonproof or Poison Ward
Soft Bangle Stoneproof or Stone Ward
Blessed Bangle Zombieproof or Zombie Ward
Soul Bangle Deathproof or Death Ward
Light Bangle Slowproof or Slow Ward
Serene Bangle Berserkproof or Berserk Ward
Lucid Bangle Confusionproof or Confusion Ward
Medical Bangle Curseproof or Curse Ward
Cerulean Bangle Water Eater
Ochre Bangle Lightening Eater
Snow Bangle Ice Eater
Crimson Bangle Fire Eater
Protect Bangle Auto Protect or SOS Protect
Shell Bangle Auto Shell or SOS Shell
Reflect Bangle Auto Reflect or SOS Reflect
Haste Bangle Auto Haste or SOS Haste
Regen Bangle Auto Regen or SOS Regen
Peaceful Bangle No Encounters
Shaman Bangle Auto-Potion
Curative Bangle Auto-Med
Phoenix Bangle Auto-Phoenix
Spiritual Bangle MP Stroll
Recovery Bangle HP Stroll
Treasure Bangle Pickpocket
Collector's Bangle Master Thief
Mythical Bangle Mega MP
Minerva Bangle Mega HP

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